Lesson 4.1 - We need to pass lots of information around our blueprint for DMX data to reach the light, so we are going to start making and break Arrays and Maps as a way of collecting data together to be sent to the DMX output ports.
In this tutorial, you will learn how to create a DMX lighting console in Unreal Engine 5. This will allow you to control your lights using the powerful Unreal Engine editor!
Unreal Engine is a powerful game engine that enables developers to create AAA-quality games. The Blueprints system is one of the core features of Unreal Engine, and it allows developers to create complex gameplay systems without code. In this tutorial series, we'll be using Unreal Engine's Blueprints system to create a basic DMX lighting console. This console will allow us to control DMX lighting fixtures without any specific hardware or software. By the end of this series, you'll have a solid understanding of Unreal Engine's Blueprints system and how to use it to create complex gameplay systems. Thanks for watching!