Available on FAB: https://www.fab.com/listings/adc3ba8a...
https://linktr.ee/FatihYilmazer
Building a reliable save system from scratch can be time consuming, Easy Save Manager provides a clean and organized solution for common requirements, helping you save development time while staying focused on your project. Easy Save Manager is designed to be fully usable without any C++ knowledge, making it a great fit for Blueprint only developers while still being suitable for C++ projects. It allows you to save and load level actors, level and sub-level actors, inventory and equipment systems, actor components and any other gameplay related data in an organized and flexible way.
Key Features:
Blueprint friendly implementation
Folder based save slots with gamedata, metadata, and save screenshot image file
Actor lifecycle tracking: controls whether the actor should be spawned or destroyed, and whether its transform should be restored to the last saved position
Actor component support
Custom save object support
Compressed save files