In the last episode, AI helped me build a smooth FPS player controller.
Now it's time to build a professional weapon system.
Can AI create satisfying shooting mechanics with just a few prompts?
In this episode, we build:
• Weapon Recoil • Camera Recoil • Muzzle Flash • Blood Effects • Weapon Audio • Bullet Impacts • Fully Customizable Weapon Settings
This is Part 2 of my journey to build a complete FPS game using AI and Unity.
Next Episode: Can AI build intelligent enemies?
Subscribe and follow the journey!
#Unity #GameDev #AI #ChatGPT #FPS #IndieDev #Unity3D