in this 31 minute tutorial i go over the basics of making an fnf mod, as well as getting a cutscene to work
ALL PSYCH ENGINE VERSIONS (scroll down until you see 0.6.3 so you can download the version i am using): https://github.com/ShadowMario/FNF-Ps...
EXAMPLE STUFF I USED (scripts.zip is the cutscene script): https://www.mediafire.com/file/a2ejqz...
EXAMPLE STUFF IN THE WIKI: https://github.com/ShadowMario/FNF-Ps...
MUSIC ARTISTS:
Kevin Macleod
Gaming Sound FX
Toby Fox
boyf
Nintendo (please don't sue me i need to feed my family)
TIMESTAMPS:
0:00 - DISCLAMIEMR
0:12 - Intro
1:04 - Planning (if you already know what you want your mod to be like, skip this)
2:16 - Sprites
4:11 - Song Showcase (no gameplay)
5:40 - How/Where to Export your Song
7:06 - Hell
11:29 - Mod Showcase (PART 1)
11:57 - Animation
14:37 - Adding the Sprites ingame
17:00 - Icons
18:48 - Mod Showcase (PART 2)
19:12 - Background
21:45 - Mod Showcase (PART 3)
22:31 - Adding a Week
24:58 - yapping about week starts locked
27:13 - Cutscenes
28:36 - Finished Results
30:26 - Outro
tags ignore this:
#fnf #fridaynightfunkin #flstudio #flstudio21 #tutorial #adobeanimate #animation #modding #rhythmgame #song #music #musicgame #fridaynightfunkinsong #fnfsongs #commentary #mod #psychengine
Friday Night Funkin' is a Newgrounds rhythm game made in HaxeFlixel originally created for Ludum Dare 47. Programmed by ninjamuffin99 with a soundtrack produced by Kawai Sprite and artwork created by PhantomArcade and evilsk8r, the game can be played on Newgrounds or played/downloaded for free on Itch.io. The plot of the game centers around Boyfriend trying to hook up with Girlfriend, but her ex-rockstar father Daddy Dearest doesn't approve of him. It's up to Boyfriend to rap battle his way through him and anyone else that stands in his way so that he can finally get freaky! Think you got what it takes?