Some crucial tips on exporting models from Blender to Godot Engine
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--timestamps --
00:00 Intro
0:18 Key-framing shortcuts
1:04 Saving Animation tips
1:47 Looping Animations 'loop' keyword
2:18 Deleting Animations from NLA Editor
2:51 Muting, Locking and Contribution buttons
3:41 Combining Multiple Object Animations
4:40 Multiple Object Simultaneous Key-framing
6:27 Importing Blend Files
6:42 Outro
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