Hey everybody, welcome back! Today I'm talking about Colliders as used in Unity. There are several different colliders and they can be used for many differently shaped objects. The different types of colliders are:
-Box
-Sphere
-Capsule
-Terrain
-Mesh
All these colliders are used in collisions and trigger detection. I talk about these in the next few videos and how you can use colliders to trigger events or just see what happens when two things collide. For more information on colliders check out these links or you can just
explore the Unity docs.
http://docs.unity3d.com/Manual/class-...
http://docs.unity3d.com/Manual/class-...
http://docs.unity3d.com/Manual/class-...
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http://brendandev.com/
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