In this Unity tutorial we're going to look at how to create a custom yield instruction that suspends a coroutine until a key is pressed.
The project files are available to our patrons here:
► / 75483164
Want to follow along? This project is a good starting point
► / project-files-to-74641410
The final script can be found here
► https://dotnetfiddle.net/HGRYpB
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