Creating 2D Games in Unity 4.5 #12 - Character Controller #8 - Moving Platforms

Опубликовано: 09 Февраль 2026
на канале: 3DBuzz
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Speaking of platforms, handling moving platforms actually a little more involved than what you would think! In this video, we get the code written that allows us to be anchored to a moving platform, no matter what mechanism the platform is being moved by. We also show a use-case for some of the event logic we wrote by writing a jump pad platform component.

Assets:
http://www.3dbuzz.com/training/view/c...

Full series:
(youtube)    • Creating 2D Games in Unity 4.5  
(3dbuzz) http://www.3dbuzz.com/training/view/c...

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This series shows the entire process of creating a fully featured, polished, 2D game in Unity 4.5! We show many of Unity's new 2D features, such as the sprite renderer and editor - as well as animation, sound, custom character controllers, and more! At the end of the series, we wrap up by constructing two fully featured levels for our game.

This series expects a beginner-level understanding of C# as well as a very basic understanding of Unity's interface. However, people completely new to Unity can use this series as an accelerated introduction to the beginner to intermediate features of the engine.

Learn more about the MMO at:
http://www.3dbuzz.com/mmo