Advancements for FiberMesh Include:
Curve modifiers added to a number of FiberMesh; settings ranging from Length, Coverage, Gravity and Color Profile.
Add the right amount of curl to your Fibers with the new Revolve feature.
Textures can be applied to the Fiber preview for increased color vibrancy.
Fiber textures now support transparency and antialiasing.
Build your own library of FiberMesh presets by saving and loading settings to be applied to any selected SubTool.
ZBrush proprietary FiberMesh vector displacement export.
FiberMesh guides now export: .obj .lxo .lwo .ma .fmg (.fmg is a simple raw data format which allows game developers and studios to easily incorporate ZBrush fibers in production pipelines).
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