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Introduction
In this video for 3ds max 2014, we'll start talking about cloth and fabric rendering with VRay. We'll see how we can prepare simple shaders to simulate different fabric in a realistic way.
What we'll do
In Cloth rendering with VRay we'll introduce the fabric rendering topic with some examples. We'll see how to prepare simple cloth as velvet and/or silk, and how to play with it to create different results, then we'll prepare a general leather material and talk in general about how to control reflection and glossiness to create different types of leather. Last shader will be a fabric created following general fabric shading rules. One or more textures on this 3D model have been created with images from CGTextures.com. These images may not be redistributed by default, please visit www.cgtextures.com for more information