In this video you will learn how to add custom clothing to your avatar. This applies to any simple outfit that does not require any other bones than the basic humanoid bones and any avatar.
0:00 Intro
0:34 Adding your avatar and your outfit or clothing to Blender
1:10 Fitting the outfit from T-Pose to A-Pose, so it fits the avatar
5:43 IMPORTANT Applying transforms, applying armature, applying the new armature, data transfer of weightpainting
8:40 Checking out in pose mode, how the weight painting looks and what we need to fix
9:41 Sculpting the sleeves and chest area so the shirt fits better
11:38 Alternative way to fit an outfit
12:51 IMPORTANT Set Auto-Normalise On
13:21 Fixing the weightpainting on the sleeves
15:21 Fixing the weightpainting on the shoulders
19:40 Fixing the weightpainting on the legs
22:55 Fixing the sculpting issues on the legs/bottom area
23:45 Fixing the weightpainting on the chest
33:36 Exporting to Unity
34:36 Setting up the rig to Humanoid, fixing non-assigned bones, removing the jaw bone from the slot and forcing T-Pose
35:57 Putting the new version of the avatar into the scene and copying old settings using Pumkin's Avatar Tools
38:24 Making a new material for the shirt
41:34 Testing in VRChat
42:07 Fixing the weightpainting of the unruly polygon
43:05 Testing in VRChat again
Pumkin's Avatar Tools
https://github.com/rurre/PumkinsAvata...
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Vrchat, avatar tutorial, fitting, weightpainting, clothes, outfit, blender, unity, easy, beginner, custom, base