Getting Started with Sculpting - ZBrush for Beginners Tutorial
ZBrush
Pixologic ZBrush is a digital sculpting tool that combines 3D/2.5D modeling, texturing and painting. It uses a proprietary "pixol" technology which stores lighting, color, material, orientation, and depth information for the points making up all objects on the screen.
License: Commercial proprietary software
Developer(s): Pixologic
Operating system: Windows 10 version 1709 and later; macOS 10.13 and later
Initial release: 1999; 22 years ago
Stable release: ZBrush 2021.7.1 / September 14, 2021; 22 days ago
In this ZBrush for Beginners Tutorial, we cover all the necessary tools you need to know in order to get started with ZBrush! Features covered include Zspheres, masking, dynamesh, UI, brushes, and many more.
Hotkeys -
Navigation:
Pan - Alt RMB
Rotate - RMB
Zoom - Ctrl RMB
Perspective - P
Help - Ctrl while hover over features
Subdivisions
Subdivide - Ctrl D
Up - D
Down - Shift D
Polyframe - Shift F
Useful Brushes
Standard - BST
ClayBuildup - BCB
Smooth - Shift
DamStandard - BDS
Move - BMV
Size - S
Intensity - U
Symmetry -X
Masking
Paint Mask - Ctrl Paint
Remove Mask - Ctrl Alt Paint
Invert Mask - Ctrl Click Outside the model
Clear mask - Ctrl Drag Outside the Model
Blur Mask - Ctrl Click on the model
Dynamesh - Ctrl Drag Outside the Model (with no mask)
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