Introduction to Doozy UI Manager for Unity

Опубликовано: 12 Май 2026
на канале: Doozy Entertainment
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Introduction to Doozy UI Manager for Unity, also known as Doozy UI version 4. This video is a quick view of all the systems inside the the new Unity package.

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Video made on Unity 2020.3.17f with Doozy UI Manager 4.0.0
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Doozy UI Manager is a set of systems that make it easy for anyone to design, manage and animate modern User Interfaces. This is a set of professional tools specially designed for professionals.

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Get DoozyUI at https://bit.ly/DoozyUIManager
Learn more at http://doozyui.com/

Tutorial: https://www.doozyui.com/docs/introduc...

Help Desk: http://bit.ly/DoozyHelpDesk
Knowledge Base: http://bit.ly/DoozyKnowledgeBase4

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0:00 Intro
1:00 Folder Structure
4:49 UI Menu
6:33 Nody
7:48 UI Manager
9:00 Signals
11:40 Reactor
13:45 Editor UI
16:52 Components in UI Menu
23:28 Containers in UI Menu
27:00 Content in UI Menu
30:09 Tabs in UI Menu
32:06 Outro
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Doozy UI Manager manipulates components that work on the Unity UI framework (UGUI), while using custom editors made with the editor UIElements framework. It also comes with numerous pre-configured components that are ready to use.

The UIMenu is a visual prefab management system for Unity that allows instantiation of prefab clones or linked prefabs directly in the Unity Editor. Having been created with designers in mind, adding new elements to the menu is done with only a few clicks, without writing a single line of code.

Reactor is a Value Animator Engine created to work with Unity, that uses a simple timing engine to calculate animated values and set them on target objects. It can animate any value property that currently supports Unity UI (uGUI) and editor UIElements, and it can support other systems as well due to its modular nature.

Signals is a universal messaging system specifically designed for Unity that uses data streams to send pings, data structures and/or references, which also includes an internal automated pooling system that recycles data packets after they are used.

Nody is a visual flow graph solution designed to create, visualize and manage UI navigation flows. Built on UIElements, the new retained mode UI framework for Unity, it uses the same infrastructure as the Unity’s ShaderGraph and VFXGraph solutions.