A* Pathfinding in Unity3d

Опубликовано: 18 Март 2026
на канале: ForlornU
13,361
409

Video Content
----------------------------------
0:00 - Intro
1:14 - Start
2:15 - Visual Explanation
3:57 - First Code Changes
4:23 - Algorithm
5:47 - First A* Test and costs
7:33 - Editor Changes
9:41 - Camera Movement
10:10 - Color Changes
10:41 - Outro
-----------------------------------

Here is a small project I created containing a small scene with a few characters that can move using the A* algorithm. This is a continuation of my previous video where I covered Breath-first-search
BFS -    • (BFS) Tactical Turn-Based Pathfinding, Bre...  

Download the project here:
https://github.com/ForlornU/A-Star-pa...

Further reading:

Obligatory wikipedia link
https://en.wikipedia.org/wiki/A*_sear...

RedBlobGames article on different pathfinding techniques:
https://www.redblobgames.com/pathfind...

Article from Brilliant.org
https://brilliant.org/wiki/a-star-sea...