Adaptive Soundtracks - Audio Sync Groups in GameMaker

Опубликовано: 22 Февраль 2026
на канале: DragoniteSpam
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If you've ever wanted to be able to play with the instrumentation in the music of your GameMaker game on the fly, audio sync groups have you covered!

Audio effects in GameMaker:
   • Delay, Reverb, and Audio Effects in GameMaker  
Audio emitters in GameMaker:
   • Audio Emitters in GameMaker  

The music I'm using in this demo:
https://www.gamedevmarket.net/asset/j...
Feature request for audio sync groups:
https://github.com/YoYoGames/GameMake...

Shader playlist:
   • Shader Stuff - GameMaker Studio 2  
GameMaker 3D playlist:
   • 3D in Game Maker Studio 2  
GameMaker Studio 2 playlist:
   • Game Maker Studio 2 - General Tutorials  

0:00 Introduction
0:40 Examples of adaptive soundtracks
1:26 Music stems
4:20 Creating a sync group
5:40 Playing sounds in a sync group
10:37 Audio sync group limitations, at least, as of my recording this
12:26 Obligatory FMOD mention
13:04 The end

Thumbnail credit:
music instruments by Dhara Perihara from Noun Project (CC BY 3.0)

#GameMaker
#GameMakerSound
#GameMakerAudio
- - - -
I've now made that Patreon:
  / wizardragon  
That promised social media link spam.
  / dragonitespam  
Transition / idle music is by my old friend Kamex:
   / greatgabite  

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