Welcome to my channel, as well as on the tenth part of creating a window application on WINDOWS
In this part I will explain what multithreading is and how to implement multithreading using C++ WINAPI.
In the eighth part, we learned how to connect external devices via USB Serial COM port. However, you may notice that when the device is connected, the application starts to slow down noticeably.
To solve this problem, we will separate the waiting for data and the main program loop so that they run in parallel and do not depend on each other.
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All videos about C++ WINAPI (playlist) • C++ WINDOWS API
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