This bossfight was so horribly designed. It was the epitome of a typical garbage bossfight. All the boss did was have a fuckton of hp and spam easy attacks nonstop. It was more of a test of patience, teamwork and basic strategy than actual skill. And trust me when I say teamwork was horrible considering that it is Slap Battles players were dealing with here. I understand that game development is incredibly difficult and bosses and attacks are complex to make, but id rather have a fun-to-fight boss than a boring attack-spammy boss. And seeing the reviews from other Slap Battles players, i think they agree aswell.
[Bossfight rating]
Variety of attack: 1/10
Quality: 5/10
Development: 5/10
Health balancing: 1/10 (too much hp which can be balanced out by reducing hp and adding more complex attacks
the fact it freaking spams a crap ton of attacks, making it unreadable, incredibly laggy, and boring: 1/10
Total attempts: 3
Slap Battles developers need to learn from Midnight Horrors Events
Chapters:
00:00 Getting to the Eternal Bob Bossfight
01:03 Eternal Bob Phase 1
16:30 Meteor Phase
29:03 Minions Phase (Reaper and KS)
35:45 Attack Spam Phase
45:10 PVP Phase (STRESSFUL)
49:07 WIN
50:00 Testing out rob