Creation of a fully clothed character with PBR materials

Опубликовано: 29 Октябрь 2024
на канале: Antareus Ltd
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Pipeline that shows the necessary steps to create a fully clothed character with PBR materials using Reallusion Character Creator, 3DMax and 3DCoat

Step 1. Creating the Character in Reallusion Character Creator 0:37

Step 2. Exporting the character to 3DMax to model the clothes. 0:53

Step 3. Skinning the cloth meshes on the character 1:08

Step 4. Tuning the skin envelopes. 1:19

Step 5. Creating the clothe's UV maps. 1:39

Step 6. Painting the clothes in 3DCoat. 1:59

Step 7. Creating the PBR maps with 3DCoat. 2:34

Step 8. Exporting the character with the skinned clothes from 3Dmax. 2:49

Step 9. Re-importing the skinned character in Character Creator assigning the cloth layers. 2:53

Step 10. Loading the PBR material maps created in 3DCoat. 3:07

Step 11. Creating a cloth library. 3:26

Step 12. Assigning the clothes to different characters. 3:31

Step 13. Exporting the clothed caracters to iClone in order to be animated. 1:39

For more information visit:

http://www.reallusion.com

http://www.antareus.com