Blender EEVEE :Biomechanic statue(no uv, only vertex materials with subsurface scattering)

Опубликовано: 05 Октябрь 2024
на канале: Harnaź_Nerville
356
4

Model inspired by something between Doom and Quake.
I used only vertex painting to determine the separation of materials.
Sculpted and painted in Blender 2.79b, the final render was made in version 2.8, on the EEVEE engine.


Yeah, maybe it's too symetrical, but still ok:)