In this Unreal Engine 5 tutorial, we build a True First Person system from scratch — including a smooth camera transition between third person and first person.
No camera cuts, no snapping — just a fully animated blend using a single render camera.
⚠️ Note: Some locomotion animations are still optimized for third person.
We’ll fix and polish the full first person animation setup in the next video — including a free animation pack with retargeted assets and sync markers.
Cheers
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🛠 Tools used:
➤ Unreal Engine 5.7
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📺 More Tutorials
Watch the full Unreal Engine 5 Environment playlist:
• Unreal Engine 5.7 - Procedural Vegetation ...
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