I have finally completed my overview of all of the changes coming to Rainbow Six Siege in Operation Phantom Sight! This includes all of the major announced changes but also some sneaky little changes that were not mentioned in the patch notes or addendum. For instance, did you know that there is now a new kind of breachable surface in the game? Or that soft walls have been modified to be more bullet resistant? Come let me show you everything I have found so far!
00:00 - Intro
00:34 - Operator Ability & Loadout Tweaks (Vigil, Caveira, Finka, Frost, Kaid, Pulse & Glaz)
07:50 - Weapon Balancing (Twitch, Smoke, Blackbeard, Valkyrie, Bandit)
10:07 - Visual Changes & UI (Cam changes, Flash & Stun nerf & Op selection screen)
11:48 - Tweak to Matchmaking Algorithm & Ranked Changes
15:07 - Gameplay Tweaks (No More Draws, Reverse Friendly Fire Update & Bug)
16:58 - NEW SOFT WALL MODELLING & NEW TYPE OF COVER!!
19:47 - Bugs, Issues & Unwanted Mechanics (Exploits, Shield Operator Bug & Drop-Shotting)
22:14 - Weekly Challenge Update
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R6 Gun Guides: • Tachanka's RP-46 Damage Test - Rainbow Six...
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R6 Gameplay: • Rise of the Lion! - Rainbow Six Siege
Music:
"Monkeys Spinning Monkeys" - by Kevin MacLeod (incompetech.com)
"Breaktime Silent Film Light" - by Kevin MacLeod (incompetech.com)
"Call to Adventure" - by Kevin MacLeod (incompetech.com)
"If I Had A Chicken" - by Kevin MacLeod (incompetech.com)
"Fig Leaf Times Two" - by Kevin MacLeod (incompetech.com)
"Kismet Rag" - Scott Joplin
"Synthelicious" - Jason Farnham
Licensed under Creative Commons: By Attribution 4.0
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