http://3dmotive.com/series/normal-map...
In this video we'll show you all the necessary tips and tricks you need to know when baking Normal maps and Ambient Occlusion maps in 3ds Max. Join us as we explain the ins and outs of how to properly get a perfect bake from a high resolution mesh down to a game-ready low resolution mesh!
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High Quality Training by Game Industry pros! Check us out at 3dmotive.com! 3dmotive is your one-stop shop for 3d and video game art and animation tutorials. Our software training includes Autodesk's 3ds Max, Maya, Photoshop, UDK, ZBrush, Unity, and a whole lot more. If you want to learn 3d modeling and game art, 3dmotive has what you need - including beginner, intermediate, and advanced tutorials.