Unreal Engine 5 fixing shader stuttering

Опубликовано: 30 Март 2026
на канале: Spacemarine658
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PSOs are a critical part of shader compilation, while you can let the engine automatically generate them at runtime for your players, this could lead to complaints of stuttering especially at lower frame rate. By pre-caching them you can help players have a smoother experience.

EPIC recently talked about shader stuttering and how developers can solve it, including some recent changes they made to make it easier. Eventually I hope they fully automated most of not all of this process but for now here is how you gather, expand, and then cook PSOs.

https://www.unrealengine.com/en-US/te...

https://dev.epicgames.com/documentati...

Good luck and Good hunting

00:00 Intro
00:25 The why?
07:20 Setup
13:00 Packaging your project
14:00 Before
15:00 Logging PSOs
17:45 Expanding PSOs
20:45 Specific commandlet commands
25:00 Cooking in the stable PSO
27:00 Checking the Cache
27:30 Additional Notes

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