Hi and welcome back to the 3ds Max series for beginners. In part 2 we will go over creating geometry, editing the shapes and segments of geometry and more.
This part is totally essential to the series. From here on out, you will be creating geometry in just about every scene you make. Getting the hang of how each geometric shape is created and what each shape can be used for is the main idea of this video.
Practice up with the geometry, use your imagination and click part 3 to advance with your training. 8)
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