Interior Rendering: Adding Life to Renderings (4/4) – Create with Maxon
In this week’s Architectural Visualization livestream, we will be joined once again by Fuchs & Vogel CEO Jörg Vogel. This time, he is going to talk about adding life to interior scenes with subtle animation, and how render times can be optimized. You will also learn about AOVs and how you can use After Effects and Red Giant plugins in post-production to add even more realism.
00:00:00 Waiting Loop
00:02:24 Welcome
00:03:17 Housekeeping
00:05:03 QR code - Questions
00:07:00 Jörg Vogel
00:09:12 Today's topic
00:09:59 FuV plug-ins
00:12:39 Intro Video
00:14:16 Optimizing Render Settings
00:17:43 __ Automatic Sampling
00:20:23 __ Manual Adjustments
00:20:57 __ The Source of Noise
00:21.22 __ Tip -- Min-Max Samples
00:22:58 __ Tip -- Fixed sampling
00:24:33 __ Diffuse for Noise analysis
00:26:55 __ Single AOV pass exploration
00:27:48 __ Samples and the power of 2
00:29:29 __ Max Sample and Overwrite ratio
00:30:28 __ GI AOV analysis
00:31:14 __ Passes and summary results
00:31:45 __ Reflection Overwrite
00:33:18 __ First quality comparison
00:33:58 __ Other channels
00:34:29 __ Motion Blur, Depth of Field
00:34:39 __ Setting Min Max Samples
00:36:46 __ Tip -- per Light samples
00:39:04 __ Tip -- Artist vs GPU time
00:41:07 Q - What is the Hi-Res print setting
00:42:32 Q -- Tip -- Small Bucket size - tests
00:43:49 Q -- Each image is different
00:47:42 Q -- MB, DOF, and GI Engine, flickering
00:51:00 ACES Hacks in Post
00:52:41 __ Post options
00:54:12 __ After Effects Session
00:56:23 __ ACES Color Grading and Linear Space
00:58:10 __ RG VFX optical Glow
01:05:54 Swarovski Project, Background Motion
01:09:25 __ Cinema 4D, walkthrough, Scene 1
01:10:25 __ Vibrate, Seed, num, settings
01:11:47 __ Cinema 4D, walkthrough, Scene 2
01:12:43 __ Adding background motion, Character
01:13:42 __ Cinema 4D, walkthrough, Scene 3
01:14:42 __ Adding background motion, Birds
01:15:24 __ Cinema 4D, walkthrough, Scene 4
01:15:30 __ Adding background motion, Blinds
01:16:15 __ Cinema 4D, walkthrough, Scene 5
01:14:42 __ Adding background motion, Time
01:17:58 __ Cinema 4D, walkthrough, Scene 6
01:18:38 __ Adding background motion, Trees
01:20:11 __ Cinema 4D, walkthrough, Scene 7
01:20:41 __ Adding background motion, Caustic
01:23:45 Tricks For Exterior Render
01:25:08 __ FuV ArchvizGrass Plug-In [1]
01:25:30 __ Scene Walk Through
01:25:47 __ FuV Enable on Rendertime plug-in
01:27:33 __ Rendering of Building
01:28:08 __ Importance of light and shadow
01:28:45 __ Tree Shadows for texture
01:29:17 __ Light near camera example
01:30:11 __ FuV ArchvizGrass Plug-In [2]
01:32:21 __ FuV ArchvizGrass Plug-In [3] details
01:36:39 Wrapping up
01:38:14 Thank you and Bye