Learn how to create a satisfying infinite loop animation with motion design in Unreal Engine 5.5! In this tutorial, we'll use cloners and effectors to adjust shape colors, rotations, locations, and scales. You’ll also learn how to link an effector to a sphere and move it along a spline. 🌸
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Color Scheme (Hex sRGB)
Pedals: #EE6783FF
Pedals with Effector: #E7D8BCFF
Background Plane: #001E6AFF
Glowing Sphere: #FFEB8FFF
If you enjoyed this tutorial, you can check out more here: • Unreal Engine Tutorials
Background music if from Epidemic Sound. If you want to check them out you can get a 7-day free trial here: https://share.epidemicsound.com/umi49r
Chapters
0:00 Intro
0:12 Cloner Setup
2:20 1st Effector for Rotation & Color
3:10 2nd Effector for Color Adjustment
3:52 Camera, Lighting & Backdrop
6:54 Glowing Sphere + Linked Effector
8:28 Move Sphere on Circular Spline
11:36 Post Processing Volume
13:42 Effector Location, Rotation and Scale
Thanks for watching, I hope you have a wonderful day!