Last year, I decided I wanted to make a Mario Maker clone and landed on Godot as my engine of choice for the project.
I had come up with something very similar in concept to Mario Maker back in high school and always meant to take a crack at it.
If people want this to continue and support is raised, I will gladly take this project to completion. I've got some very neat ideas that I would like to get in; though there's still alot of work to be done.
Anyways, I'm glad to finally have put this together in a way that can be shared!
All links can be found here:
https://ozzadar.com/mario-maker-clone...
Please consider donating if any of my work has been useful to you.
Chapters:
0:00 Intro
0:59 Feature Tour
13:56 Godot Project
19:55 CastleDB for static asset database
23:10 Server + Database setup
28:50 Golang Server Development
___
Godot Dragonbones is a custom Godot engine build with the godot_dragonbones module that I am maintaining and distributing. It provides full-featured, 2D Skeletal animation support for the DragonBones API; a free, open source alternative to Spine: 2D Skeletal Animation.
PLEASE SUBSCRIBE!
https://cutt.ly/zdCef9v
JOIN OUR DISCORD:
/ discord
DONATE HERE:
https://cutt.ly/zdCnvmj
GET GODOT DRAGONBONES HERE (Windows, Linux, Mac):
http://godotdragonbones.com
Godot-Dragonbones module included with this build of engine:
https://github.com/mauville-technolog...
If you're interested in using this in your projects but would like more guidance, leave a comment letting me know what you'd like me to explain next.
_____
MUSIC
Almost in F - Tranquillity by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/...
Source: http://incompetech.com/music/royalty-...
Artist: http://incompetech.com/
Prelude No. 14 by Chris Zabriskie is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/...
Source: http://chriszabriskie.com/preludes/
Artist: http://chriszabriskie.com/