In this video, I share my journey of designing an interactive architectural visualization for the Russell Heights Hub, a community project in Ottawa.
Project Website: https://thirdspaceinteractive.ca/proj...
Adding Touch Functionality: • My ArchViz App Was Broken on Mobile… Here'...
Check out the completed Design Build here: https://archactionlab.org/Russell-Hei...
I walk through the entire process, from modeling in Rhino and Reality Capture to creating blueprints, refining the UI, and troubleshooting performance issues.
Along the way, I dive into key features like navigation controls, a time of day/weather system, project phase timeline, and hotspots for detailed model interaction. After extensive testing, I also explore pixel streaming to make the app accessible on lower-end devices.
If you’re interested in architectural visualization or Unreal Engine development, this is a behind-the-scenes look at how I turned an idea into a fully interactive app. Enjoy the demo at the end, and let me know your thoughts or feature ideas for future videos!
Don’t forget to like, subscribe, and stay tuned for more projects!
CONNECT WITH ME:
Website: https://thirdspaceinteractive.ca/
Instagram: / thirdspaceinteractive
LinkedIn: / arkoun-merchant-552874180
Discord: / discord
ArtStation: https://www.artstation.com/thirdspace...
Channels mentioned in the video:
TheGameDevChannel • Unreal City Building Game
Pixel Streaming
WilliamOrving: • Pixel Streaming Tutorial
TensorWorks: • Pixel Streaming Guide
00:00 27 Days, One App: Project Overview
01:05 Early Development: Blueprints & Navigation
02:19 Modeling in Rhino & Importing Assets
04:27 Asset Manager & Camera Animation
05:26 UI Improvements & Icon Implementation
06:13 Bug Fixes & Performance Optimization
07:29 Timeline Menu & Package Build Issues
08:38 UI Refinements & Hotspot Menu
09:53 Photogrammetry vs. BIM Model Comparison
10:00 Hotspot Menu & Time of Day Control
11:28 Main Menu, Exit Function & Scene Detail
12:43 Assembly Mode & Bug Resolution
14:01 Time of Day & Season Controls
15:45 Displacement Button & UI Enhancements
16:24 Quality of Life Improvements & Pan Function
17:12 Deployment with Pixel Streaming
18:30 Conclusion & Application Demo