Remove Secondary Ray Noise in Redshift and the "right" way to Light Bulb

Опубликовано: 30 Август 2026
на канале: Cineversity
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Very rough bright objects can create a lot of noise and fireflies in your render which typically would be reduced by increasing the render samples/quality but that also increases the render time. In this quicktip you’ll see how lowering the “Max Secondary Ray Intensity” render setting can not only remove this noise but also reduces render time!