In this video we'll update our menu widget to look a bit more sleek and game ready, we'll add some variables to our player to register which item we have selected and get everything in place for our equipment later on. we'll also do some bug smashing toward the end due to my own incompetence/engine finicky-ness XD but it all works out in the end so, no harm no foul, right?
in the next video we'll start setting up the functions inside the player blueprint to register and react to the item we're trying to use/gear we're trying to equip, etc!
See you there!