We wanted to have worlds that looked lived in so that meant we needed a traffic system of some kind running in the background.
I started with moving a few objects on splines but then got carried away in the fun and the challenge, so after a week and a bit I ended up with a fairly complete and fun Traffic Simulator. This video shows some of the features. Please excuse the programmer artwork, hopefully when the artist has some time we can make a proper demo scene to show of the system a bit better.
You will be able to find out more on our game at www.macspeedee.com and our Unity Assets at www.west-racing.com
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