video games often use plenty of words for telling their stories and explaining their mechanics, but do all games actually need words to work? let's talk about it!
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music used:
City of Tears - Hollow Knight
Ophthalmology - Poco
Threshold - Journey
High Halls - Hollow Knight: Silksong
Beyond the Dream - Pokémon Mystery Dungeon: Explorers of Sky
Memories of Memories - TUNIC
Start a Cult - Cult of the Lamb
Ancient Futures - TUNIC
Hop Skip Step - TOEM
Vignette: Panacea - Hyper Light Drifter
Panacea - Hyper Light Drifter
The Winding Ridge - Hyper Light Drifter
A Chorus of Tongues - Hyper Light Drifter
Hidden Highland - Pokémon Mystery Dungeon: Explorers of Sky
Forget to Forget - TUNIC