Serie Detail:
On this series we will be recreating game mechanics from Bloodborne©, using a Data Oriented Architecture with Entitas as our ECS and hopefully not die in the attempt.
Consider supporting the channel on Patreon:
/ indietutorials
Project Source:
https://github.com/RustedGames/Little...
Unity: 2019.4.23f1
Entitas: 1.13
Links:
Get Unity: https://store.unity.com/download-nuo
Get Entitas: https://github.com/sschmid/Entitas-CS...
Discord: / discord
Music by: Sirius Beat`s "As You Were":
/ asyouwere
Table of Contents:
00:00 - Introduction
00:17 - Updating Animator Controller
03:09 - Animator Hash Constants
06:05 - Animator Entitas Component
10:13 - Animator System
14:09 - Revisiting the Sandbox System
15:34 - Build Test