Do you export game assets from Blender to Unreal Engine using tried and tested methods, but never had time to stop and wonder why those settings?
In this video I'm looking at why you need to use certain settings in Blender to get your rigged game assets to export to Unreal Engine without problems.
And also look at a really easy easy way to send assets from Blender to Unreal without having to change the way Blender is setup.
For info about how to obtain the Unreal to Blender Pipeline plugin see here - • Blender Tools - Send to Unreal | Unreal En...