GLTF/GLB Importer & OBJ Converter for Unity

Опубликовано: 14 Июнь 2026
на канале: HyperSim
18
0

Key Features

**Blazing Fast Import**: Support for both `.gltf` (JSON) and `.glb` (Binary) formats.
**Auto-Prefab Conversion**: Automatically generates Unity Prefabs with pre-configured components.
**OBJ/MTL Export**: Convert your GLTF assets directly to OBJ format with associated MTL and Texture files.
*Pipeline Ready**: Intelligent detection of **Built-in**, **URP**, and **HDRP* render pipelines.
**Texture Extraction**: Automatic extraction and persistence of textures (Base Color, Normal Maps, Metallic/Smoothness).
**Customizable Materials**: Default material settings optimized for immediate high-quality visual output.
Default Normal Map scale: 0.2
Metallic/Smoothness remapping: 50%
Normal Map Space: 0.8
**Scaling & Orientation Fix**: Automatic 100x scale correction and 90-degree X-axis rotation for perfect Unity alignment.
**Asynchronous Loading**: Multi-threaded parsing to prevent Editor freezing during large model imports.

Technical Details

**Namespace**: `GltfImporter`
**Supported Component Types**: Unsigned Short (16-bit), Unsigned Int (32-bit), Unsigned Byte (8-bit) indices.
**Architecture**: Minimalist JSON parser using `JsonUtility` for maximum speed and zero external dependencies.

📜 License

© 2024 Your nexrealm.store. All rights reserved.