Dahlia | E0 vs E1 vs E2 vs E4 vs E6 | Eidolon Comparison | AA v3.8 | Are They Worth It?

Опубликовано: 24 Май 2026
на канале: Cyrene Rail
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NEW! MOC & AA v3.8 - Dahlia, Firefly, Fugue, HMC
KILL BREAK KILLLLLLL

Are Dahlia Eidolons worth pulling?
Watch and find out!
Comment below your pulling plans

Team Used:
E2S1 Firefly | E0S0 Fugue | E6S0 HMC | E0S0 Dahlia

Chapters:
00:00 - Intro
00:10 - Sponsor
00:50 - E0S0 Dahlia
05:01 - E0S1 Dahlia
08:31 - E1S1 Dahlia
11:36 - E2S1 Dahlia
14:30 - E4S1 Dahlia
17:07 - E6S1 Dahlia
19:07 - Dmg Graphs
19:38 - Thoughts
20:10 - Builds

Builds at the end of the vid!

Like and subscribe if you enjoyed and lmk below!

Buffs Used:
No Break No Rise:
Increases all ally targets' Break Effect by 60%. Each time an enemy target's Toughness is reduced to 0, increases Break DMG taken by that target by 15%, stacking up to 4 times.

Resilient Armor+
Enemy target initially has 3 stacks of "Resilient Armor+," and each stack reduces DMG taken by 15%. Enemy targets lose 1 stack of "Resilient Armor+" each time their Toughness is reduced to 0. Stacks of this effect will reset at each of the monster's phase.

Depowered:
When entering combat, reduces ally target's Energy by 50% and decreases their Energy Regeneration Rate by 50% outside of their turn for 2 turn(s).

Unending Refinement:
After the enemy target takes DMG, reduces DMG taken by this unit by 2% and CRIT DMG taken by 4%, stacking up to 10 time(s). These stacks are cleared when the enemy target's turn begins or when they enter the Weakness Break state. While the enemy target is in the Weakness Break state, stacks cannot be accumulated.


Songs used:
Honkai Star Rail: As Tomorrow Became Yesterday [Cyrene Theme] | EPIC VERSION:    • Honkai Star Rail: As Tomorrow Became Yeste...  

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