In this video, I implement a wall jump system to my player controller using Bolt Visual Scripting. Click the links below to download all the assets if you're interested in following along! If you need help, message me on Discord!
1:02 - Grounded Macro
1:06 - WallCollide Check Macro
1:10 - WallSlide Check Macro
1:12 - WallSliding Macro
1:15 - WallJump Macro
1:22 - WallJumping Macro
1:27 - Airborne Macro
6:31 - Explanation of Macros
*NOTE* at 4:03, I got the transition Backwards. It should be airborne to wallsliding, not the other way around!
My Patreon Page - / megahertzs
First Video in the Series - • Build A Player Controller Without Code # 1...
Updated Sprite Files - https://drive.google.com/drive/folder...
Bolt Discord Link - / discord
Unity Asset Store - https://assetstore.unity.com
Bolt Download - https://assetstore.unity.com/packages...
Main Player Sprite - https://rvros.itch.io/animated-pixel-...
Enemy Sprites - https://assetstore.unity.com/packages...
2D Platformer Set - https://assetstore.unity.com/packages...
Making Metroidvania in Unity 2D Video Series (Level Design) - • Making a Metroidvania in Unity 2D [Ep01]
Animated Torch Sprite - https://opengameart.org/content/anima...
Minecrafter Font - https://www.dafont.com/minecrafter.font