Are you shocked by how huge your game size gets after packaging in Unreal Engine? 🤯
Don’t worry—this is common, but the fix is super simple!
In this video, you’ll learn how to:
✅ Use List of Maps to Package / Cook to only include the levels you need
✅ Reduce your final game size dramatically
✅ Speed up the packaging process by excluding unused content
💡 This one small step will save you a lot of space and time, making your game more optimized and ready for release.
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