Been using sculpt mode paint tool a lot. Great for quick concept art/render and it doesn't require me to do retopology and uv unwrap. But what if you want to bring your model to other programs or the high geometry is slowing your blender performance? In this video, you'll learn how to bake your sculpts' vertex paint to your low poly model.
-Contents-
00:00 - Intro
00:41 - Tutorial
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