In this webcast, we will look at how game design is taught in middle and high school, specifically looking at the stages of teaching it, how it evolves, the resources that are available to Educators, and reflecting on the experiences of Educators who currently teach it. We will review free resources that are available for Educators to support different styles of teaching. Finally, we will look at the licensing of GameMaker, how to get the best value from using GameMaker in your school and we will also look at the important issue of data privacy and how we ensure anonymity for students.
GameMaker was originally created in 1999 as an educational tool. Today it is one of the biggest commercial game engines in the world, and it continues to inspire young people to learn coding, collaboration, and creativity in a Middle & High School educational setting. Learn more at www.studica.com/GameMaker