#Niagara #Fire #VFX
In this tutorial, I show you how to change and adjust the Flamethrower parameters.
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This pack contains a collection of fire effects (with many parameters) : fire (4 different smokes), projectiles, explosions, spells, traps.
All effects have different parameters that can be easily customized (colors and size for example).
Features :
Fire : Change the parameters dynamically (color, intensity, area of effect).
Smoke : Choose the smoke according to your project.
Distortion.
Dark Fire.
Flamethrower : Emitter collisions are automatically supported.
Skeletal Mesh : Just enable "Allow CPU Access".
Static Mesh : Fire adapts to physics
Projectiles : Flaming arrows, FireBall, Flaming rocks (2 versions).
Shot effects.
Explosions.
Traps : Emitter collisions are automatically supported.
Flaming ring.
Firewall : Modify its length and other parameters easily
Fire rings : You can use them in various situations (restrictions, aura, bonus etc.).
Arrow rain.
Rock rain : 2 versions.
The effects are created with Niagara.
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Chapters
0:00 • Introduction
0:52 • Colors
1:17 • Color Boost
1:46 • Distortion Density
1:57 • Fire Density
2:33 • Lenght
3:05 • Smoke Density
3:24 • Sparks Density
3:36 • Smoke Color
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Fire / Spells / Traps VFX Pack
VIDEO : • UE4 - NIAGARA : Fire / Spells / Traps...
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