Procedural Landmass Generation (E13: collisions)

Опубликовано: 29 Сентябрь 2024
на канале: Sebastian Lague
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Welcome to this series on procedural landmass generation. In this episode we add mesh colliders to the terrain and get a character walking across it.

The full source code for this episode can be found here:
https://github.com/SebLague/Procedura...

If you'd like to support these videos, I have a Patreon page over here:   / sebastianlague