Substance Painter: ID Maps Setup with Maya

Опубликовано: 14 Октябрь 2024
на канале: Michael Wilde
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A video on a great Maya / Substance Painter workflow to setup your ID maps from Maya and use that for quick and easily updated texturing in Substance. By using the texture baking along with Maya shaders and materials I speed up my work flow to help with a more procedural texturing pipeline for VFX.

My free organic creature creation course:
https://michaelwilde.co.uk/mari-organ...

Who's this Michael Wilde guy then? I'm a VFX artist with 6 years experience trying to teach a little something back :)
Showreel - https://vimeo.com/211239646
Art Station - https://www.artstation.com/michaelwilde
Website - http://www.michaelwilde.co.uk for updates on new tutorials in the future
Rename Script:
www.highend3d.com/maya/script/quick-rename-tool-for-maya