Many of you have been asking for more building techniques this one is extremely simple but utilising depth withing a build creates more detail and better defines the shapes of your vessel.
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Space Engineer is like a mixture between Minecraft and Kerbal Space Program.
The main purpose of the game seems to be building a space fleet and fight/ally with the other factions. You build your ships piece by piece and the only know limit for the size of your ship is what you computer can handle.