Well this video is all about using of Morpher and volume select Modifier in 3ds max.Select Torus ,apply edit poly select segment ,apply generate Topology pattern.Select polygon ,exit ,Apply edit poly ,Apply Inset by Polygon.Delete mesh again select edit poly.Select Morpher ,add capture current state one and apply edit poly select setting reduce the value ,exit select morpher again add value to capture current state two.select volume select, vertex and mesh object.Select a cube again pick volume select and select box.Drag Volume select below morpher and select reverse.