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✅ In this video, we will start the analysis of basic topics about Netcode for GameObjects for multiplayer. Namely, you and I will install NGO, as well as configure and study the basic information about NetworkManager. We will also create a player that we will control in the future. The topic in the video is essentially the same, not counting the installation of NGO, but I focus on quality and maximum analysis of tools. Therefore, there will be many better videos, but you will clearly understand why you create and customize certain things. Don't just repeat after me. It is also convenient when you forget some moments in the future, you can turn on the desired video to review it. And do not search by timecodes in a conditional 5-hour video. Happy viewing.
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SLOTH?:
NGO: com.unity.netcode.gameobjects
Multiplayer Tools: com.unity.multiplayer.tools
📝 Time codes:
00:00 Entry
00:55 Intro
01:05 NGO installation
02:45 NetworkManager basics
04:30 First NetworkManager fields
07:15 Section: NetworkManager general settings
08:27 Section: Performance
09:20 Section: Spawn
10:01 Section: Bandwidth
10:18 Section: Scene Manager
11:24 How to launch the game?
13:01 Results
14:02 Completion
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#Multiplayer #Unity #NetworkManager