EDIT: Easy fix to the problem i had in the end of the video. In the trace function i forgot to connect the "cast failed" from the master AI straight to the delay node so that it repeats even if we hit something other than the master AI.
Hey all, In this Video i will show you how to apply damage to our AI with our melee attacks. We will be using a sphere trace instead of collission. As always everything should work in multiplayer aswell. The Video became longer than expected so sorry for that!
As always let me know if you have any questions and please subscribe if you like my content :)