Managed to load new models in MKD (PS2) this time around, currently can only modify any static models so weapons, stages and so on - doubtful characters will be editable any time soon.
Involves a lot of manual hex editing. These models are also using unoptimized formats so real PS2 perfomance is currently unknown, but shouldn't be that bad if the model isnt too detailed.
#mortalkombat #mkdeception
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