Tired of wasting time fixing bugs? Since bugs happen you better be prepared on how to fix them quickly!
Through this quick tutorial, we're going to put the spotlight on three possible ways of investigating a bug: playtesting, correct use of Debug Log and Debugger!
This video is mostly an introduction to a series that will focus on many aspects of debugging. Two videos that are already planned will focus exclusively on more tips and tricks for writing consistent logs and how to easily debug a mobile application in Unity. I might also record a thorough explanation on how to get the most out of the debugger in another video if you're interested!
Here I used Unity and C# but those principles easily apply to any programming language and software :)
Thanks for watching the video and reading until there. Feel free to subscribe if you haven't done it yet and see you in the next video!
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TIMESTAMPS
00:00 Introduction
00:34 Why do we call it BUG
00:49 Video summary
01:01 Playtesting
01:18 Debug.Log
02:29 Debugger
03:20 Fix bugs with Docs and Community
03:56 Outro and more memes
Sound effects from https://www.zapsplat.com