Game Maker Studio: How to Create Random Objects, Instances & Timing Objects Out.

Опубликовано: 23 Июнь 2026
на канале: MC Designs
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Visit my anime and game site: http://mcanime1.wixsite.com/mcanime

GMX File: https://goo.gl/DkuGek

Placeholder:

Events:

Create

Actions:

Start moving in a direction
Left arrow

Speed 6

Set Alarm 0

room_speed*12

Events:

Alarm 0

Actions:

Set Alarm 0

room_speed*12

Change instance into flyingdown

Create instance of object placeholder

Events:

blockit

Actions:

Reverse horizontal direction

casegone:

Events:

Create

Actions:

Set Alarm:

room_speed*.5

Events:

Alarm 0

Actions:

Set Alarm:

room_speed*.5

Destroy the instance: Self

blockit:

Be sure its set to Solid, but not visible, this will allow the object that it hits, to bounce off it, if blockit is not set to Solid, the object will go through it, and not bounce of it.